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Assassin’s Creed Games in Order: Release Order vs Historical Timeline

Every main Assassin's Creed game by release year and by historical setting, from ancient Greece to feudal Japan, plus a quick guide to the modern-day story.

Key art for Assassin's Creed II featuring Ezio Auditore
Assassin's Creed II (2009), the start of Ezio's story Image: Assassin's Creed 2 (via Steam)

Assassin’s Creed is unusual among long-running series because its games do not move forward in time. Each one drops you into a different historical period, so the order in which Ubisoft released the games and the order in which their stories take place are completely different. A player who starts with the newest game might be in 16th-century Japan, while the next one they pick up is set in ancient Egypt.

This guide lays out both orders side by side, explains the modern-day framing story that ties them together, and offers suggestions on how to approach the series. It covers the fourteen main console and PC games through Assassin’s Creed Shadows (2025), plus a note on the 2026 Black Flag remake.

How the series’ framing works

Before the lists, a quick explanation of why the timeline jumps around. In the series’ fiction, a machine called the Animus lets people in the present day relive the genetic memories of their ancestors. Each game’s historical adventure is technically a memory being explored by someone in the modern world. That device lets Ubisoft set each game anywhere in history while keeping a connecting thread: the long war between the Assassins (and their predecessors, the Hidden Ones) and the Templars (and their predecessors, the Order of the Ancients), and the mystery of an ancient precursor civilization, the Isu.

Main games in release order

Release year Game Setting Main protagonist(s)
2007 Assassin’s Creed Holy Land during the Third Crusade Altaïr Ibn-La’Ahad
2009 Assassin’s Creed II Renaissance Italy (Florence, Venice) Ezio Auditore da Firenze
2010 Assassin’s Creed Brotherhood Renaissance Rome Ezio Auditore
2011 Assassin’s Creed Revelations Constantinople Ezio Auditore (with Altaïr)
2012 Assassin’s Creed III Colonial America and the American Revolution Haytham Kenway, Ratonhnhaké:ton (Connor)
2013 Assassin’s Creed IV: Black Flag Caribbean, Golden Age of Piracy Edward Kenway
2014 Assassin’s Creed Rogue North America, Seven Years’ War era Shay Patrick Cormac
2014 Assassin’s Creed Unity Paris during the French Revolution Arno Dorian
2015 Assassin’s Creed Syndicate Victorian London Jacob and Evie Frye
2017 Assassin’s Creed Origins Ptolemaic Egypt Bayek of Siwa (with Aya)
2018 Assassin’s Creed Odyssey Ancient Greece, Peloponnesian War Alexios or Kassandra
2020 Assassin’s Creed Valhalla Viking-age Norway and England Eivor
2023 Assassin’s Creed Mirage Baghdad, 9th century Basim Ibn Ishaq
2025 Assassin’s Creed Shadows Feudal Japan, Sengoku period Naoe and Yasuke
List of 14 main Assassin's Creed games by release year, from 2007 to 2025
Every main Assassin's Creed game by release year Image: XP Games News

Ubisoft also released Assassin’s Creed Black Flag Resynced, a ground-up remake of Black Flag, on July 9, 2026 for PlayStation 5, Xbox Series X|S and PC. It retells Edward Kenway’s story with rebuilt combat, stealth and parkour, and does not change the historical timeline.

Main games in historical order

Sorted by when each game’s main historical story takes place, the series looks very different:

Historical period Game
431-422 BCE Assassin’s Creed Odyssey
49-43 BCE Assassin’s Creed Origins
861 CE Assassin’s Creed Mirage
872-878 CE Assassin’s Creed Valhalla
1191 Assassin’s Creed
Late 15th century Assassin’s Creed II
1499-1507 Assassin’s Creed Brotherhood
1511-1512 Assassin’s Creed Revelations
1579-1581 Assassin’s Creed Shadows
1715-1722 Assassin’s Creed IV: Black Flag
1750s Assassin’s Creed Rogue
1754-1783 Assassin’s Creed III
1789-1794 Assassin’s Creed Unity
1868 Assassin’s Creed Syndicate

A few notes on overlap. Mirage and Valhalla are closely linked because Basim appears in Valhalla before getting his own origin story in Mirage, which is set earlier. Rogue overlaps with Assassin’s Creed III, and several characters appear in both, while Black Flag introduces the Kenway family whose descendants lead III. Some games also include sections set outside their main period; Syndicate, for example, has a World War I segment.

The connected sagas within the series

Even though settings jump around, certain games form tight story arcs that are best played together.

The Ezio trilogy

Assassin’s Creed II, Brotherhood and Revelations follow Ezio from youth to old age. They are frequently cited as the series’ high point for character writing and are best played in order. They were collected as The Ezio Collection.

The Kenway saga

Black Flag, Rogue and Assassin’s Creed III all involve the Kenway family or characters connected to them. Release order works fine, but playing Black Flag first gives context for Haytham Kenway’s role in III, since Haytham is Edward’s son.

The origins arc

Origins tells how the Hidden Ones, the forerunners of the Assassins, were formed. Odyssey is set earlier but deals more with the Isu and the series’ mythology than with the Assassin-Templar war. Valhalla and Mirage then link back through the Hidden Ones and Basim.

The modern-day storyline, briefly

The modern-day plot has been both a strength and a source of confusion. Here is the short version, kept light on spoilers:

  • Desmond Miles (Assassin’s Creed to Assassin’s Creed III). A bartender descended from Assassins is kidnapped by Abstergo, the modern face of the Templars, and forced to relive ancestral memories. His story runs through the first five main games and concludes in Assassin’s Creed III.
  • The Abstergo era (Black Flag to Syndicate). After Desmond, modern-day sections became shorter and more abstract. Black Flag casts the player as an unnamed employee at an Abstergo entertainment division, and later games frame the player as a user of Abstergo’s Helix software.
  • Layla Hassan (Origins to Valhalla). A former Abstergo researcher builds her own portable Animus and becomes involved with the modern Assassins. Her arc concludes at the end of Valhalla.
  • Recent games. Mirage and Shadows put much less emphasis on modern-day gameplay, focusing almost entirely on their historical stories. Shadows uses a menu-based hub tied to the Animus rather than playable present-day scenes.

If the modern story matters to you, release order is the only sensible approach, because the present-day plot advances game by game. If you mainly care about history and gameplay, you can largely ignore it.

Classic era vs modern era gameplay

One more factor matters for choosing an order: the series changed significantly with Origins in 2017, moving closer to the RPG side of the open-world action-adventure spectrum. The social stealth that defined the early games is covered in our guide to stealth subgenres.

Group of Assassin's Creed cosplayers in hooded robes at New York Comic Con 2023
Assassin's Creed cosplayers at New York Comic Con 2023 Image: LostplanetKD73, CC0 via Wikimedia Commons
  • Classic era (2007-2015): Compact cities, climbing-focused traversal, social stealth in crowds, and timing-based counter combat. Missions are often tightly structured.
  • Modern era (Origins, Odyssey, Valhalla): Very large maps, experience levels and gear, hitbox-based combat, and many more optional activities.
  • Mirage (2023): A deliberate return to a smaller city and stealth-first assassination design, often described as a homage to the original game.
  • Shadows (2025): Two protagonists with different styles: Naoe, a stealthy shinobi, and Yasuke, a powerful samurai, in a large open world with seasons.

Jumping from a modern-era game back to the 2007 original can be jarring, and vice versa. Many players pick one era to explore first.

Recommended ways to play

Release order is the best choice for anyone who wants the full story, including the modern-day plot, and wants to see mechanics evolve naturally. Its drawback is that the first game feels repetitive by today’s standards.

Historical order is a fun experiment for history fans, but it scrambles the modern-day story and means switching between very different gameplay styles. Starting with Odyssey and then going to Origins also exposes you to two of the largest and longest games back to back.

Pick an era is often the most practical approach. Some suggestions:

  • Want classic stealth and parkour? Start with Assassin’s Creed II and continue through the Ezio trilogy, or try Mirage for a modern take on the same ideas.
  • Want a sailing adventure? Black Flag stands well on its own, in either its 2013 form or the 2026 remake.
  • Want a huge world to explore? Origins or Odyssey.
  • Want the newest experience? Shadows, which needs no prior knowledge to follow its main story.

Common mistakes when choosing an order

Treating every game as equally essential. With fourteen main entries, trying to play them all in sequence is a huge commitment, and the modern-era games each run for dozens of hours. It is better to choose the arcs that interest you than to burn out halfway through.

Starting the Ezio trilogy in the middle. Brotherhood and Revelations assume you know Ezio’s story from Assassin’s Creed II. They are much less rewarding on their own.

Expecting the modern-day plot to resolve neatly. The present-day story changed direction several times over the years. Treat it as a framing device rather than the main attraction, and the historical stories will carry you.

Judging the whole series by one era. Someone who bounces off the slower, stat-driven Odyssey might love the tight city stealth of Unity or Mirage, and the reverse is just as common. If one game does not click, try one from the other era before giving up.

Ignoring remastered versions. Several older entries have been re-released for newer platforms, including collections of the Ezio trilogy and remasters of Rogue and Assassin’s Creed III. These are usually the easiest way to play the older games today.

Frequently asked questions

Do I need to play the first game? No. It is historically important, and the foundations of the series are here, but many players start with Assassin’s Creed II and lose little.

Which game should I play before Mirage? Mirage is designed to be standalone, though Valhalla provides background on Basim’s later life.

Are the spin-offs important? Handheld titles and side-scrolling spin-offs such as the Chronicles trilogy are optional. Assassin’s Creed Liberation (2012), originally a PlayStation Vita game, was later remastered and fits into the same era as III.

Is the Black Flag remake a replacement for the original? It is a remake of the same story with rebuilt systems and some added content, according to Ubisoft. Either version tells Edward Kenway’s tale.

Sources

Tessa Vaughn

Tessa Vaughn is the pen name of the small independent editorial team behind XP Games News.